Despite pressure borne of releasing one of only three new Activision Blizzard IPs in 2009, Radical dev boss Tim Bennison has told VG247 that creating an open-world game like Prototype was always going ...
Radical dev boss Tim Bennison has been telling VG247 about the perils of creating an open-world game like Prototype, stating that sandbox titles will always be a tough prospect, and just get tougher ...