11hon MSN
Microsoft announces Shader Model 6.10 preview with neural rendering for all GPUs, not just Nvidia's
Max out your GPU's matrix hardware without paying fealty to Nvidia.
Computer graphics research has always pushed the boundaries of software and hardware, forcing us to ask the question: “If the technology were fast enough, what else could be done?” Thankfully, as ...
Microsoft’s new Shader Model 6.10 and Autodesk’s Flow Studio updates mark a significant leap in AI-driven game development. Shader Model 6.10 integrates matrix math into DirectX, enabling cross-vendor ...
Cloud-based graphics-rendering firm OTOY has introduced RNDR, “a blockchain-based rendering platform that leverages a distributed network of idle GPUs to render graphics more quickly and efficiently,” ...
Graphical rendering is one of the most processor-intensive tasks your computer undertakes. Creating a 3D graphic requires the computer to establish a wire frame of all the shapes, fill in the image ...
Tobii’s gaze-tracking hardware for VR headsets is getting some serious software enhancements, the company announced today, in the form of full support for foveated rendering — with “even more foveated ...
AI has been an increasingly popular marketing tool in video game graphics lately. NVIDIA uses it with their DLSS, for instance, which allows them to offer a significant performance boost when running ...
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