The UE5 implementation is reportedly 'in progress' and could help developers reduce shader stutter and long load times in ...
The engineers on Microsoft's DirectX team are always busy bees, constantly working on one improvement or another. Today, the team announced that it's taking initial steps to get rid of a perennial ...
Microsoft has officially added Shader Execution Reordering (SER) to DirectX 12 in the Agility SDK 1.619 release, making it a standard feature in Shader Model 6.9. The technology, which reorders ...
Nvidia has introduced a beta Auto Shader Compilation feature in its app to reduce game load times and stutter after GPU driver updates. The tool compiles DirectX 12 shaders in the background when the ...